theendboard

Dragonmaid

Dragonmaid Field Guide

Piloting Dragonmaid in Master Duel: the Lady's Dragonmaid pairs, the Seal and Sheou board, going-first lines with the board state after every step, the Branded fallback, going-second breaks, hand-trap answers and the current matchups.

Updated 4 October 2026

Match helper

Start here: all 36 hands this guide has a line for, fewest cards first
CardsHandEnds onTheir turn
1 cardLine 1: Parlor aloneOpen in the guideLady's, Sheou, Chamber + Seal (Sheou arrives in their Standby Phase)3 interruptions: Sheou negate, Seal bounce, Albaz from Seal
1 cardLine 1, starting with Kitchen or Sangen KaimenOpen in the guideLady's, Sheou, Chamber + Seal (Sheou arrives in their Standby Phase)3 interruptions: Sheou negate, Seal bounce, Albaz from Seal
1 cardLine 1, Striker Dragon versionOpen in the guideLady's, Sheou, Cehrmba + Seal, with Striker Dragon in your GY3 interruptions: Sheou negate, Seal bounce, Albaz from Seal
1 cardLine 1, Striker Dragon version, from Kitchen or Sangen KaimenOpen in the guideLady's, Sheou, Cehrmba + Seal, with Striker Dragon in your GY3 interruptions: Sheou negate, Seal bounce, Albaz from Seal
1 cardLine 2: Chamber aloneOpen in the guideLady's, Sheou, Parlor + Seal, with Tidying in your GY3 interruptions: Sheou negate, Seal bounce, Albaz from Seal
1 cardLine 5: Fallen of the White Dragon, no maidOpen in the guideEcclesia and the Dark Dragon + a Set F&V, Normal Summon unused2 interruptions: Albaz from Ecclesia, F&V
1 cardIncredible Ecclesia aloneOpen in the guideEcclesia and the Dark Dragon1 interruptions: Albaz from Ecclesia
2 cardsLine 3: Kitchen + ChamberOpen in the guideLady's, Sheou, Parlor + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
2 cardsLine 4: Parlor + Fallen of the White DragonOpen in the guideLady's, Borreload (1 counter), Sheou, Cehrmba + Seal and a Set F&V5 interruptions: Sheou negate, Borreload negate, Seal bounce, Albaz from Seal, F&V
2 cardsLine 4: Kitchen or Sangen Kaimen + Fallen of the White DragonOpen in the guideLady's, Borreload (1 counter), Sheou, Cehrmba + Seal and a Set F&V5 interruptions: Sheou negate, Borreload negate, Seal bounce, Albaz from Seal, F&V
2 cardsLine 4: Chamber + Fallen of the White DragonOpen in the guideLady's, Borreload (1 counter), Sheou, Parlor + Seal and a Set F&V5 interruptions: Sheou negate, Borreload negate, Seal bounce, Albaz from Seal, F&V
2 cardsParlor + High Spirits in your Draw PhaseOpen in the guideLady's, Sheou, Chamber + Seal and a Set F&V4 interruptions: Sheou negate, Seal bounce, Albaz from Seal, F&V
2 cardsKitchen + High Spirits in your Draw PhaseOpen in the guideLady's, Sheou, Chamber + Seal and a Set F&V4 interruptions: Sheou negate, Seal bounce, Albaz from Seal, F&V
2 cardsChamber + High Spirits in your Draw PhaseOpen in the guideLady's, Sheou, Parlor + Seal and a Set F&V4 interruptions: Sheou negate, Seal bounce, Albaz from Seal, F&V
2 cardsParlor + KitchenOpen in the guideLady's, Sheou, Parlor + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
2 cardsParlor + ChamberOpen in the guideLady's, Sheou, Chamber + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
2 cardsParlor + HospitalityOpen in the guideLady's, Sheou, Parlor + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
2 cardsKitchen or Sangen Kaimen + HospitalityOpen in the guideLady's, Sheou, Chamber + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
2 cardsChamber + HospitalityOpen in the guideLady's, Sheou, Parlor + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
2 cardsParlor + CehrmbaOpen in the guideLady's, Sheou, Chamber + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
2 cardsKitchen or Sangen Kaimen + CehrmbaOpen in the guideLady's, Sheou, Chamber + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
2 cardsChamber + CehrmbaOpen in the guideLady's, Sheou, Parlor + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
2 cardsParlor + TidyingOpen in the guideLady's, Sheou, Chamber + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
2 cardsKitchen or Sangen Kaimen + TidyingOpen in the guideLady's, Sheou, Chamber + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
2 cardsChamber + TidyingOpen in the guideLady's, Sheou, Parlor + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
2 cardsParlor + LorparOpen in the guideLady's, Sheou, Chamber + Seal, with Tidying in your GY3 interruptions: Sheou negate, Seal bounce, Albaz from Seal
2 cardsKitchen or Sangen Kaimen + TinkhecOpen in the guideLady's, Sheou, Chamber + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
2 cardsHospitality + Lorpar, Tinkhec or CehrmbaOpen in the guideLady's, Chamber, Sheou and a Set Tidying (no Seal)3 interruptions: Sheou negate, Tidying, House destroy after Sheou
2 cardsHigh Spirits + Lubellion, a Bystial or AlbazOpen in the guideEcclesia and the Dark Dragon + a Set F&V, with the second FotWD in your hand2 interruptions: Albaz from Ecclesia, F&V
3 cardsLine 4: Parlor + High Spirits + a spare DragonOpen in the guideLady's, Borreload (1 counter), Sheou, Cehrmba + Seal and a Set F&V, plus Albaz or FotWD in your hand5 interruptions: Sheou negate, Borreload negate, Seal bounce, Albaz from Seal, F&V
3 cardsLine 4: Kitchen or Sangen Kaimen + High Spirits + a spare DragonOpen in the guideLady's, Borreload (1 counter), Sheou, Cehrmba + Seal and a Set F&V, plus Albaz or FotWD in your hand5 interruptions: Sheou negate, Borreload negate, Seal bounce, Albaz from Seal, F&V
3 cardsLine 4: Chamber + High Spirits + a spare DragonOpen in the guideLady's, Borreload (1 counter), Sheou, Parlor + Seal and a Set F&V, plus Albaz or FotWD in your hand5 interruptions: Sheou negate, Borreload negate, Seal bounce, Albaz from Seal, F&V
3 cardsChamber + Cehrmba + TidyingOpen in the guideLady's, Sheou, Parlor + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
3 cardsParlor + Lorpar + TidyingOpen in the guideLady's, Sheou, Chamber + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
3 cardsKitchen or Sangen Kaimen + Tinkhec + TidyingOpen in the guideLady's, Sheou, Chamber + Seal and a Set Tidying5 interruptions: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal
3 cardsHospitality + Lorpar, Tinkhec or Cehrmba + TidyingOpen in the guideLady's, Chamber, Sheou and a Set Tidying (no Seal)3 interruptions: Sheou negate, Tidying, House destroy after Sheou

No line: No small maid, Sangen Kaimen, Fallen of the White Dragon or Incredible Ecclesia, and no Hospitality with a Dragon form or High Spirits with a spare Dragon. Lubellion, the Bystials, Albaz, Changeover, Tidying, Branded Regained and F&V start nothing by themselves going first. Two copies of the same small maid play like one.

Card names

In the gameThis guide saysWhat it does
Parlor DragonmaidDragon · WIND · Level 3ParlorWhen it's summoned, sends a Dragonmaid card from your Deck to the GY. At the start of a Battle Phase, it swaps itself for a Level 8 Dragonmaid.
Kitchen DragonmaidDragon · FIRE · Level 3KitchenWhen it's summoned, adds a Dragonmaid monster, then sends a Dragonmaid monster from your hand to the GY. At the start of a Battle Phase, it swaps itself for a Level 8 Dragonmaid.
Chamber DragonmaidDragon · DARK · Level 4ChamberWhen it's summoned, adds a Dragonmaid Spell/Trap. At the start of a Battle Phase, it swaps itself for a Level 7 or higher Dragonmaid.
Sangen KaimenQuick-Play Spell · Limited 1Sangen KaimenAdds Kitchen from your Deck. In the Battle Phase it can also summon a FIRE Dragon from your hand.
Dragonmaid LorparDragon · WIND · Level 8LorparParlor's Dragon form. On your turn, discard it to stop a face-up monster activating its effects on the field this turn.
Dragonmaid TinkhecDragon · FIRE · Level 8TinkhecKitchen's Dragon form. Quick Effect: discard it to give one of your Dragonmaids 2000 ATK this turn.
Dragonmaid CehrmbaDragon · DARK · Level 9CehrmbaChamber's Dragon form. Discard it to summon a Dragonmaid from your GY or banishment. While it's face-up, your opponent's card effects can't destroy your Dragon Fusion Monsters.
Dragonmaid HospitalityNormal Spell · 1 a turnHospitalitySummons a Dragonmaid from your hand or GY in Defense Position, then can send a Dragonmaid with the same Attribute and a different Level from your Deck to the GY.
Dragonmaid ChangeoverNormal SpellChangeoverFusion Summons a Dragon Fusion from your hand or field. From the GY, it returns one of your Dragonmaids to the hand and comes back to your hand itself.
Dragonmaid TidyingNormal TrapTidyingReturns one of your Dragons and one of their cards (field or GY) to the hand. From the GY, it summons a Dragonmaid in Defense Position until the End Phase.
Fallen of the White DragonDragon · DARK · Level 4 · counts as Fallen of AlbazFotWDSummons itself from your hand by sending an Albaz Fusion from your Extra Deck (then only Level 8 Fusions and Synchros this turn). When it's summoned, it summons Incredible Ecclesia.
Branded in High SpiritsQuick-Play SpellHigh SpiritsReveal a Dragon and send Albion (or another Level 8 Dragon Fusion with 2500 ATK or DEF) from your Extra Deck. Then you may discard the Dragon to add FotWD, Albaz or Ecclesia; the discard is optional.
Incredible Ecclesia, the VirtuousSpellcaster · LIGHT · Level 4 TunerEcclesiaQuick Effect: Tribute it to summon Fallen of Albaz or FotWD from your hand or Deck. In the End Phase it comes back to your hand if a Fusion Monster went to your GY that turn.
Fallen of AlbazDragon · DARK · Level 4AlbazWhen it's summoned, discard a card to fuse it with their monsters (never your other monsters).
The Bystial LubellionDragon · LIGHT · Level 8LubellionSend it from your hand to add a Bystial. It summons itself from your hand or GY by Tributing a Level 6+ DARK Dragon, and places Branded Regained.
Bystial Magnamhut, Druiswurm or BaldrakeDragon · DARK · Level 6BystialSummons itself from your hand by banishing a LIGHT or DARK monster from either GY. A Quick Effect while they control a monster.
The Fallen & The VirtuousQuick-Play Spell · Limited 2 from October 6F&VSend an Albaz Fusion or Ecclesia and the Dark Dragon from your Extra Deck to destroy a face-up card. With an Ecclesia monster on your field or in your GY, it revives a monster from either GY instead.

Dragonmaid is a Dragon Fusion deck built on pairs. A small maid on the field and its Dragon form in the GY make Lady’s Dragonmaid, and in their Standby Phase Lady’s turns that pair into Dragonmaid Sheou, an omni-negate. This list adds a Branded engine for extenders, going second, and hands with no maid. Every line here is built on the decklist near the end of this page, under the Forbidden/Limited list that took effect on September 3, 2026.

Pairs

Lady’s Dragonmaid needs two Dragonmaids with the same Attribute and different Levels: one on your field, one in your GY. Each small maid has exactly one partner in this list.
Small maid Attribute · Level When it’s summoned Dragon form Level The Dragon form in your hand
Parlor Dragonmaid WIND · 3 Sends a Dragonmaid card from your Deck to the GY Dragonmaid Lorpar 8 Discard it on your turn: a face-up monster can’t activate its effects on the field this turn
Kitchen Dragonmaid FIRE · 3 Adds a Dragonmaid monster, then sends a Dragonmaid monster from your hand to the GY Dragonmaid Tinkhec 8 Quick Effect: discard it to give a Dragonmaid 2000 ATK this turn
Chamber Dragonmaid DARK · 4 Adds a Dragonmaid Spell/Trap Dragonmaid Cehrmba 9 Discard it to summon a Dragonmaid from your GY or banishment

Lady's Dragonmaid

  • Her summon: banish the pair, one from your field and one from your GY. It doesn’t start a chain, so only a card that negates a Summon, like Solemn Strike, can stop it.
  • When she’s Special Summoned: she summons Kitchen, Parlor or Chamber from your Deck.
  • In either player’s Standby Phase: she Fusion Summons a Dragon Fusion by shuffling its materials from your field and/or your banishment back into the Deck. The pair she banished is exactly what Dragonmaid Sheou needs: a Dragonmaid plus a Level 5 or higher Dragon.
  • Each of her effects is once per turn.
  • Once she’s been summoned her own way, she can be revived.

Sheou and House

  • Dragonmaid Sheou: a Quick Effect negates anything they activate and destroys that card, then Sheou goes back to your Extra Deck and House Dragonmaid comes out in its place. In each Standby Phase, Sheou also summons a Level 9 or lower Dragonmaid from your hand or GY.
  • House Dragonmaid: whenever another face-up Dragon you control returns to your hand, House destroys one of their monsters. There’s no once-per-turn limit, but it misses timing: the return has to be the last thing that happened.

Engine

  1. A small maidNormal Summon it. Its effect puts its Dragon form in the GY (Parlor sends, Kitchen adds then sends), or searches the Spell that does (Chamber).
  2. Lady'sBanish the pair. Lady’s summons a second small maid from your Deck, and its summon effect triggers.
  3. SealLink two Dragons into Hieratic Seal of the Heavenly Spheres in an Extra Monster Zone. Lady’s has to be on the field when your turn ends: if she was Link material, Hospitality brings her back.
  4. Their Standby PhaseLady’s fuses the banished pair into Sheou, and Sheou summons a maid from your GY.
  5. Their turnSheou negates and becomes House. Seal bounces a card and, if it Tributed itself, floats Fallen of Albaz to fuse away one of their monsters.

↺ Every Dragonmaid line follows this loop.

Once per turn, by name

A second copy doesn’t reset any of these. On their turn they’re all available again.

  • Each small maid’s summon effect, and its Battle Phase effect
  • Each of Lady’s effects, and each of Sheou’s
  • One Dragonmaid Hospitality activation
  • One Dragonmaid Tidying effect, whichever one
  • Changeover’s GY effect, Cehrmba’s discard, Lorpar’s and Tinkhec’s discards
  • Seal’s bounce (once per their turn) and its float (once per turn)
  • One F&V, one High Spirits effect, each FotWD effect

Locks and zones

  • Fallen of the White Dragon from your hand: for the rest of the turn you can only summon Level 8 Fusion and Synchro Monsters from the Extra Deck. No Striker Dragon, no Seal, no S:P, no House (Level 9) or Sheou (Level 10); Lady’s and Filia Regis (Level 8) still work. Play it after Seal.
  • Seal’s bounce works only from an Extra Monster Zone. Link Summon it there.
  • Kitchen’s send isn’t optional. After it adds a card, a Dragonmaid monster from your hand goes to the GY.
  • Don’t revive the banished pair. Cehrmba can summon from banishment, but Lady’s needs that pair there in their Standby Phase.

What the Branded cards are for

  1. F&V is the point. The Branded cards are there to get it onto your board.
  2. Branded in High Spirits in your Draw Phase baits Ash with a maid in your hand. You don’t have to discard your only starter, and if it resolves you Set F&V in the End Phase.
  3. Fallen of the White Dragon goes after the maid combo. It gives you a free Level 8 Synchro (Borreload) and F&V.
  4. Seal is the bridge from the maids to Albaz. On their turn it summons Albaz or FotWD, and Albaz fuses with their monsters.

Going first

The target: Lady’s Dragonmaid and Seal at the end of your turn, Sheou plus a maid in their Standby Phase. With a second engine card, a Set Tidying on top. Lines 1 and 2 are the one-card lines; Line 3 is two different small maids; Line 4 adds the Branded engine (FotWD or High Spirits) for F&V; Line 5 is for hands with no maid.

Line 1: Parlor alone

One Parlor. Kitchen and Sangen Kaimen play the same line with the FIRE pair (see below).
1

Normal Summon Parlor Dragonmaid. Its effect sends Dragonmaid Lorpar from your Deck to the GY.

Lorpar is Parlor’s Dragon form: both WIND, Levels 3 and 8. One on the field and one in the GY is a Lady’s pair.
Parlor 500 · WIND 3
Hand: 4 others
GY: Lorpar
Used: Normal Summon, Parlor’s send
Summons: 1
2

Special Summon Lady’s Dragonmaid by banishing Parlor from your field and Lorpar from your GY. Lady’s effect Special Summons Chamber Dragonmaid from your Deck, and Chamber adds Dragonmaid Hospitality.

Take Chamber, not Kitchen: Chamber is the only maid that searches a Spell, and Hospitality is what brings Lady’s back in step 4. The banished Parlor and Lorpar are Sheou’s materials later.
Lady’s 2000 · LIGHT 8Chamber 500 · DARK 4
Hand: Hospitality + 4
GY: —
Banished: Parlor, Lorpar
Used: + Lady’s summon effect, Chamber’s search
Summons: 3
3

Link Summon Hieratic Seal of the Heavenly Spheres using Lady’s and Chamber, in an Extra Monster Zone.

Seal needs two Dragons, and its bounce only works from an Extra Monster Zone. It’s your fourth summon, so Nibiru can’t come before Seal is out. The cost: until step 4, Lady’s is in your GY, where a Bystial can banish her (she’s LIGHT) and Ghost Belle can stop Hospitality. Either one means you keep Seal but lose Sheou. Which version compares this with the Striker Dragon version.
Seal 0 · Extra Monster Zone
Hand: Hospitality + 4
GY: Lady’s, Chamber
Banished: Parlor, Lorpar
Summons: 4
4

Activate Hospitality: Special Summon Lady’s from your GY in Defense Position. End your turn.

Lady’s was summoned her own way, so she can be revived. Her summon effect is spent this turn, and Hospitality has nothing to send (there’s no other LIGHT Dragonmaid in the Main Deck). She only has to be on the field for her Standby Phase effect.
Lady’s 3000 DEFSeal 0 · Extra Monster Zone
Hand: 4 others
GY: Hospitality, Chamber
Banished: Parlor, Lorpar
Summons: 5
5

In their Standby Phase, Lady’s effect Fusion Summons Dragonmaid Sheou by shuffling Parlor and Lorpar from your banishment into the Deck.

Parlor is the Dragonmaid and Lorpar the Level 5 or higher Dragon. This is the weak moment of the line: Infinite Impermanence or Dominus Impulse on Lady’s stops Sheou, and nothing on your board can answer them yet.
Lady’s 3000 DEFSheou 3500 · LIGHT 10Seal 0 · Extra Monster Zone
GY: Hospitality, Chamber
Banished: —
6

Sheou’s Standby Phase effect: Special Summon Chamber from your GY. Chamber adds your second Hospitality.

Chamber’s search works again on their turn. Hospitality or Tidying are both fine; neither can be used before your next turn.
Lady’s 3000 DEFSheou 3500Chamber 500Seal 0 · Extra Monster Zone
Hand: Hospitality + 4
GY: Hospitality
Free zones: 2 Main Monster Zones, for Seal’s float
Their turn: Sheou negate, Seal bounce, Albaz from Seal

Starting with Kitchen or Sangen Kaimen

Kitchen is the best one-card starter: Sangen Kaimen makes it a fourth copy, and its add can take whichever Dragonmaid your hand is missing. Its weak spot is Droll, because it adds twice (see Droll on Kitchen). The line is the same with the FIRE pair.

Activate Sangen Kaimen and add Kitchen Dragonmaid from your Deck. Skip this if Kitchen is already in your hand.

Normal Summon Kitchen Dragonmaid. Its effect adds Dragonmaid Tinkhec, then sends Tinkhec from your hand to the GY.

Special Summon Lady’s Dragonmaid by banishing Kitchen from your field and Tinkhec from your GY. Lady’s summons Chamber from your Deck, and Chamber adds Hospitality.

Link Summon Hieratic Seal of the Heavenly Spheres using Lady’s and Chamber, in an Extra Monster Zone.

Activate Hospitality: Special Summon Lady’s from your GY in Defense Position. End your turn.

In their Standby Phase, Lady’s fuses Kitchen and Tinkhec into Sheou, and Sheou summons Chamber from your GY. Chamber adds your second Hospitality.

Line 1, Striker Dragon version

The same hand, one summon longer: Striker Dragon puts Chamber in the GY instead of Lady’s, so Lady’s never leaves the field. It’s the version Line 4 needs, because it leaves a Link Monster in your GY.
1

Normal Summon Parlor Dragonmaid. Its effect sends Dragonmaid Lorpar from your Deck to the GY.

Parlor 500 · WIND 3
Hand: 4 others
GY: Lorpar
Summons: 1
2

Special Summon Lady’s Dragonmaid by banishing Parlor from your field and Lorpar from your GY. Lady’s effect Special Summons Chamber Dragonmaid from your Deck, and Chamber adds Dragonmaid Hospitality.

Lady’s 2000 · LIGHT 8Chamber 500 · DARK 4
Hand: Hospitality + 4
Banished: Parlor, Lorpar
Summons: 3
3

Link Summon Striker Dragon using Chamber, in an Extra Monster Zone.

Lady’s 2000Striker Dragon 1000 · Extra Monster Zone
Hand: Hospitality + 4
GY: Chamber
Summons: 4
4

Activate Hospitality: Special Summon Chamber from your GY in Defense Position, then send Dragonmaid Cehrmba from your Deck to the GY.

Cehrmba matches Chamber’s Attribute (DARK) with a different Level. Chamber’s search doesn’t trigger again this turn.
Lady’s 2000Chamber 1800 DEFStriker Dragon 1000 · Extra Monster Zone
Hand: 4 others
GY: Hospitality, Cehrmba
Summons: 5
5

Link Summon Hieratic Seal of the Heavenly Spheres using Chamber and Striker Dragon, in the Extra Monster Zone Striker Dragon leaves. End your turn.

Lady’s 2000Seal 0 · Extra Monster Zone
Hand: 4 others
GY: Hospitality, Cehrmba, Chamber, Striker Dragon
Banished: Parlor, Lorpar
Summons: 6
6

In their Standby Phase, Lady’s effect Fusion Summons Dragonmaid Sheou by shuffling Parlor and Lorpar from your banishment into the Deck. Sheou summons Cehrmba from your GY, or Chamber if you’d rather have a search. While Cehrmba is face-up, your opponent’s card effects can’t destroy your Dragon Fusion Monsters: Lady’s, Sheou, and House Dragonmaid (when Sheou negates, it goes back to the Extra Deck and House comes out in its place). It doesn’t stop banishing, bouncing or negating.

That protection matters most against Mirrorjade’s End Phase wipe (see Mirrorjade on their side).
Lady’s 2000Sheou 3500Cehrmba 2800 · DARK 9Seal 0 · Extra Monster Zone
Hand: 4 others
GY: Hospitality, Chamber, Striker Dragon
Free zones: 2 Main Monster Zones, for Seal’s float
Their turn: Sheou negate, Seal bounce, Albaz from Seal

Starting with Kitchen or Sangen Kaimen

Activate Sangen Kaimen and add Kitchen Dragonmaid from your Deck. Skip this if Kitchen is already in your hand.

Normal Summon Kitchen Dragonmaid. Its effect adds Dragonmaid Tinkhec, then sends Tinkhec from your hand to the GY.

Special Summon Lady’s Dragonmaid by banishing Kitchen from your field and Tinkhec from your GY. Lady’s summons Chamber from your Deck, and Chamber adds Hospitality.

Link Summon Striker Dragon using Chamber, in an Extra Monster Zone.

Activate Hospitality: Special Summon Chamber from your GY in Defense Position, then send Dragonmaid Cehrmba from your Deck to the GY.

Link Summon Hieratic Seal of the Heavenly Spheres using Chamber and Striker Dragon, in the Extra Monster Zone Striker Dragon leaves. End your turn.

In their Standby Phase, Lady’s fuses Kitchen and Tinkhec into Sheou, and Sheou summons Cehrmba from your GY, or Chamber if you’d rather have a search. While Cehrmba is face-up, your opponent’s card effects can’t destroy your Dragon Fusion Monsters: Lady’s, Sheou, and House Dragonmaid (when Sheou negates, it goes back to the Extra Deck and House comes out in its place). It doesn’t stop banishing, bouncing or negating.

Which version? Neither is better against everything.
Line 1 Striker Dragon version
Summons 5, and Seal is the 4th 6, and Seal is the 6th
Ghost Belle on Hospitality, or a Bystial in response Lady’s is lost in the GY: you keep Seal, no Sheou Lady’s is still on the field: Link her with Striker Dragon into Seal, or keep her for Sheou
Nibiru It can only come after Seal: Seal floats Albaz, which fuses with Nibiru. No Sheou. It comes on Chamber, before Seal, and Tributes Lady’s, Chamber and Striker Dragon. Nothing left.
Maxx “C” 4 draws for them 5 draws for them
Fallen of the White Dragon in hand No Link in your GY, so no Borreload Striker Dragon is in your GY for Line 4
Sheou summons Chamber, which searches Cehrmba (protects your Fusions) or Chamber

Which to play

Line 2: Chamber alone

One Chamber. The same board as Line 1, with Parlor instead of Chamber and Tidying in your GY as a follow-up.
1

Normal Summon Chamber Dragonmaid and add Dragonmaid Hospitality.

Chamber 500 · DARK 4
Hand: Hospitality + 4
Used: Normal Summon, Chamber’s search
Summons: 1
2

Link Summon Striker Dragon using Chamber, in an Extra Monster Zone.

Striker Dragon 1000 · Extra Monster Zone
Hand: Hospitality + 4
GY: Chamber
Summons: 2
3

Activate Hospitality: Special Summon Chamber from your GY in Defense Position, then send Dragonmaid Cehrmba from your Deck to the GY.

Chamber on the field and Cehrmba in the GY are now a DARK pair.
Chamber 1800 DEFStriker Dragon 1000 · Extra Monster Zone
Hand: 4 others
GY: Hospitality, Cehrmba
Summons: 3
4

Special Summon Lady’s Dragonmaid by banishing Chamber from your field and Cehrmba from your GY. Lady’s summons Parlor Dragonmaid from your Deck, and Parlor sends Dragonmaid Tidying to the GY, or Changeover if Tidying is in your hand (then Set Tidying before you end your turn).

Lady’s takes Parlor here, not Chamber: Chamber’s search is already spent this turn.
Lady’s 2000 · LIGHT 8Parlor 500 · WIND 3Striker Dragon 1000 · Extra Monster Zone
Hand: 4 others
GY: Hospitality, Tidying
Banished: Chamber, Cehrmba
Summons: 5
5

Link Summon Hieratic Seal of the Heavenly Spheres using Parlor and Striker Dragon, in the Extra Monster Zone. End your turn.

Lady’s 2000Seal 0 · Extra Monster Zone
Hand: 4 others
GY: Hospitality, Tidying, Parlor, Striker Dragon
Banished: Chamber, Cehrmba
Summons: 6
6

In their Standby Phase, Lady’s fuses Chamber and Cehrmba from your banishment into Dragonmaid Sheou.

Lady’s 2000Sheou 3500Seal 0 · Extra Monster Zone
GY: Hospitality, Tidying, Parlor, Striker Dragon
7

Sheou summons Parlor from your GY, and Parlor sends Chamber from your Deck to the GY.

Parlor’s send works again on their turn. Tidying in your GY is your follow-up: banish it to summon a Dragonmaid from your hand or GY in Defense Position (it returns to your hand in the End Phase). On Chamber, that’s another search. On Sheou, if they destroyed it before it negated anything, it’s your negate back. Parlor can send Cehrmba instead (it went back into the Deck as Sheou’s material) if you’d rather Tidying summon it for its protection.
Lady’s 2000Sheou 3500Parlor 500Seal 0 · Extra Monster Zone
Hand: 4 others
GY: Hospitality, Tidying, Chamber, Striker Dragon
Free zones: 2 Main Monster Zones, for Seal’s float
Their turn: Sheou negate, Seal bounce, Albaz from Seal

Line 3: Kitchen + Chamber

Two different small maids. Kitchen fetches Cehrmba, and Cehrmba does Hospitality’s job, so Chamber is free to search Tidying and you Set it. Sangen Kaimen can stand in for Kitchen.
1

Normal Summon Kitchen Dragonmaid. Its effect adds Dragonmaid Cehrmba (any other Dragonmaid if Cehrmba is already in your hand), then sends Chamber from your hand to the GY.

Kitchen’s send takes any Dragonmaid monster from your hand, not just the one it added. With Sangen Kaimen instead of Kitchen, activate it first and add Kitchen.
Kitchen 500 · FIRE 3
Hand: Cehrmba + 3
GY: Chamber
Used: Normal Summon, Kitchen’s add
Summons: 1
2

Discard Cehrmba: Special Summon Chamber from your GY. Chamber adds Dragonmaid Tidying.

Chamber’s search triggers on any Special Summon, so sending it from your hand and bringing it back is still a search.
Kitchen 500Chamber 500 · DARK 4
Hand: Tidying + 3
GY: Cehrmba
Used: + Cehrmba’s discard, Chamber’s search
Summons: 2
3

Special Summon Lady’s Dragonmaid by banishing Chamber from your field and Cehrmba from your GY. Lady’s summons Parlor Dragonmaid from your Deck, and Parlor sends Dragonmaid Lorpar to the GY, or Changeover if Lorpar is in your hand.

Tidying is already in your hand, so send Lorpar: it gives Parlor’s Battle Phase effect a Level 8 to summon later.
Kitchen 500Lady’s 2000Parlor 500
Hand: Tidying + 3
GY: Lorpar
Banished: Chamber, Cehrmba
Summons: 4
4

Link Summon Hieratic Seal of the Heavenly Spheres using Parlor and Kitchen, in an Extra Monster Zone. Set Tidying and end your turn.

Seal is your fifth summon here, so a Nibiru can only come after Seal is on the field, and Nibiru’s Tribute floats a Dragon from Seal.
Lady’s 2000Seal 0 · Extra Monster ZoneSet: Tidying
Hand: 3 others
GY: Lorpar, Parlor, Kitchen
Banished: Chamber, Cehrmba
Summons: 5
5

In their Standby Phase, Lady’s fuses Chamber and Cehrmba into Dragonmaid Sheou, and Sheou summons Parlor from your GY. Parlor sends Changeover to the GY, or Cehrmba if Changeover isn’t in your Deck.

Changeover is the best send here: on your next turn its GY effect returns a maid to your hand and adds Changeover, and with House on the field that return destroys a monster.
Lady’s 2000Sheou 3500Parlor 500Seal 0 · Extra Monster ZoneSet: Tidying
Hand: 3 others
GY: Lorpar, Kitchen, Changeover
Free zones: 2 Main Monster Zones, for Seal’s float
Their turn: Sheou negate, Tidying, House destroy after Sheou, Seal bounce, Albaz from Seal

Line 4: Add the Branded engine

The Branded cards are there for F&V. Fallen of the White Dragon after your maid combo adds a Borreload negate and a Set F&V (the steps below). Branded in High Spirits in your Draw Phase adds the Set F&V on its own (see the panels after the steps). Borreload needs a Link Monster in your GY, so play Line 2 or Line 1’s Striker Dragon version: Line 1 itself doesn’t leave one.
1

Play Line 2, or Line 1’s Striker Dragon version, up to the Link Summon of Hieratic Seal of the Heavenly Spheres.

FotWD’s hand summon locks you into Level 8 Fusion and Synchro Monsters from the Extra Deck for the rest of the turn, so Striker Dragon and Seal have to come first.
2

Fallen of the White Dragon’s hand effect: send Albion the Branded Dragon from your Extra Deck to the GY and Special Summon FotWD. Its summon effect Special Summons Incredible Ecclesia, the Virtuous from your Deck.

Lady’s 2000FotWD 1800 · Level 4Ecclesia 1500 · Level 4 TunerSeal 0 · Extra Monster Zone
GY: Albion, Striker Dragon, and your line’s cards
Lock: Level 8 Fusion or Synchro only from the Extra Deck
3

Synchro Summon Borreload Savage Dragon using Ecclesia and FotWD. Its effect equips Striker Dragon from your GY and places 1 Borrel Counter on Borreload.

Borreload gets one counter per Link Rating, so Striker Dragon gives exactly one negate. If no Link is in your GY, make Ecclesia and the Dark Dragon instead (see Line 5).
Lady’s 2000Borreload 3500 · 1 counterSeal 0 · Extra Monster Zone
GY: Albion, Ecclesia, FotWD, and your line’s cards
Lock: Level 8 Fusion or Synchro only
4

In the End Phase, Albion Sets The Fallen & The Virtuous from your Deck, and Ecclesia returns to your hand from the GY.

Albion was sent to the GY this turn, and F&V counts as a Branded card. Ecclesia comes back because a Fusion Monster (Albion) went to your GY this turn. Then their Standby Phase plays out as in your line: Sheou, and Sheou’s maid.
Lady’s 2000Borreload 3500 · 1 counterSheou 3500 (their Standby Phase)Cehrmba or Parlor (their Standby Phase)Seal 0 · Extra Monster ZoneSet: F&V
Hand: Ecclesia + 3
Free zones: 1 Main Monster Zone, for Seal’s float
Their turn: Sheou negate, Borreload negate, Seal bounce, Albaz from Seal, F&V

High Spirits in your Draw Phase

This works with any maid line, including the Other hands rows. It baits Ash before your Normal Summon (High Spirits adds from the Deck, so Ash can hit it), and it costs you no starter. You need the maid itself in your hand to reveal: Sangen Kaimen is a Spell.

In your Draw Phase, activate High Spirits: reveal your maid and send Albion from your Extra Deck. Don’t discard the maid if it’s your only starter.

Then play your line as usual.

In the End Phase, Albion Sets The Fallen & The Virtuous from your Deck.

Their turn: Sheou negate, Seal bounce, Albaz from Seal, F&V.

If they Ash it, nothing is sent and you get no F&V, but that Ash is gone before your maid searches.

High Spirits for FotWD

With a spare Dragon to reveal (Lubellion or a Bystial), discard it and take FotWD as well. Not Albaz: Seal’s float and Incredible Ecclesia only summon it from your hand or Deck, so a discarded Albaz can’t come out on their turn. If Albaz is your only spare Dragon, reveal your maid and keep it, as above.

In your Draw Phase, activate High Spirits: reveal your spare Dragon (Lubellion or a Bystial), send Albion from your Extra Deck, discard that Dragon and add Fallen of the White Dragon.

After Seal:

Fallen of the White Dragon’s hand effect: send Titaniklad the Ash Dragon from your Extra Deck to the GY and Special Summon FotWD. Its summon effect Special Summons Incredible Ecclesia, the Virtuous from your Deck.

Synchro Summon Borreload Savage Dragon using Ecclesia and FotWD. Its effect equips Striker Dragon from your GY and places 1 Borrel Counter on Borreload.

In the End Phase, Albion Sets The Fallen & The Virtuous from your Deck, Titaniklad adds Fallen of Albaz or the second FotWD, and Ecclesia returns to your hand from the GY.

There’s one Albion, so it’s one Set F&V either way.

Line 5: Fallen of the White Dragon, no maid

No small maid, no Sangen Kaimen. The fallback: Ecclesia and the Dark Dragon, a Set F&V and your hand traps. Your Normal Summon is still free.
1

Fallen of the White Dragon’s hand effect: send Albion the Branded Dragon from your Extra Deck to the GY and Special Summon FotWD. Its summon effect Special Summons Incredible Ecclesia, the Virtuous from your Deck.

FotWD 1800Ecclesia 1500 · Tuner
Hand: 4 others
GY: Albion
Lock: Level 8 Fusion or Synchro only
2

Synchro Summon Ecclesia and the Dark Dragon using Ecclesia and FotWD.

With no Link in your GY, Borreload would have no counters. Ecclesia and the Dark Dragon works on their turn instead: in either Main Phase it banishes itself until the End Phase to summon Fallen of Albaz from your Deck.
Ecclesia and the Dark Dragon 2500
Hand: 4 others
GY: Albion, Ecclesia, FotWD
3

In the End Phase, Albion Sets The Fallen & The Virtuous from your Deck, and Ecclesia returns to your hand from the GY.

Ecclesia and the Dark Dragon 2500Set: F&V
Hand: Ecclesia + 4
GY: Albion, FotWD
Their turn: Albaz from Ecclesia, F&V

Their turn

Use the board in this order.
  1. SheouNegate their first real play. Sheou destroys that card, goes back to your Extra Deck, and House Dragonmaid takes its zone. House is what makes Tidying a two-card play.
  2. TidyingActivate it at Chain Link 1 (when they summon, or when they pass to you): return your small maid or Cehrmba and their best card to the hand. With House on the field, that return makes House destroy one of their monsters. Lady’s doesn’t work for this: she goes to the Extra Deck.
  3. Borreload and F&VBorreload negates one activation. F&V destroys a face-up card; send Titaniklad, Mirrorjade, Alba-Lenatus, Dogma or Ecclesia and the Dark Dragon as its cost.
  4. Seal, then AlbazWait for their key monster. Tribute Seal itself to bounce a face-up card (it doesn’t target). Seal then summons Fallen of Albaz from your Deck at 0 ATK. Discard a card, and Albaz fuses with one of their monsters (which Fusion). Seal’s float needs a free Main Monster Zone. With two free zones, FotWD works too: it summons Ecclesia, and Ecclesia’s Quick Effect Tributes itself for Albaz.
  5. Ecclesia and the Dark DragonIn their Main Phase it banishes itself until the End Phase to summon Fallen of Albaz, which fuses the same way.

How the counts work

Each item in a line’s interruption list is one play on their turn that negates or removes one of their cards. Some depend on each other, so they don’t all happen every game:

Not counted, but there

  • Mirrorjade: when Albaz fuses with one of their Extra Deck monsters, Mirrorjade can then banish another monster as a Quick Effect (send an Albaz Fusion from your Extra Deck).
  • Tidying in your GY: brings back Sheou or Lady’s in Defense Position if they sent it to the GY (not if they banished or bounced it).
  • Battle Phase swaps: Parlor and Chamber’s Battle Phase effects also work in their Battle Phase. With House out, returning one to your hand destroys a monster, and it summons a Level 8 (Parlor) or Level 7+ (Chamber) Dragonmaid from your hand or GY.

Mirrorjade on their side

Branded and Dracotail play Mirrorjade the Iceblade Dragon. If your card sends their Fusion Summoned Mirrorjade to the GY or banishes it, all your monsters are destroyed in that End Phase. Sheou’s negate (it destroys Mirrorjade), F&V and Albaz using it as material all set it off. Returning it to the Extra Deck doesn’t, so Seal’s bounce and Tidying are the safe answers. If you have to destroy it, get Cehrmba face-up first: it keeps your Dragon Fusions, and Lorpar and Tinkhec are safe while you control a Fusion. Line 1, Line 2 and the two-card lines don’t put Cehrmba on the field; the Striker Dragon version of Line 1 does (Sheou summons Cehrmba). A Cehrmba summoned by Tidying doesn’t cover the wipe: it goes back to your hand in that same End Phase.

Other hands

Hand Route End board
Parlor, Kitchen or Sangen Kaimen Line 1, or its Striker Dragon version Lady’s, Sheou, Chamber (or Cehrmba) + Seal
Chamber Line 2 Lady’s, Sheou, Parlor + Seal, Tidying in GY
Kitchen or Sangen Kaimen + Chamber Line 3 Lady’s, Sheou, Parlor + Seal, Set Tidying
A Line 1 or 2 hand + FotWD, or High Spirits and a spare Dragon (Lubellion or a Bystial) Line 4 (Line 1 in its Striker Dragon version) + Borreload (1 counter), Set F&V
Parlor, Kitchen or Chamber + High Spirits Line 4’s High Spirits in your Draw Phase Line 1 or 2’s board + Set F&V
FotWD, no maid Line 5 Ecclesia and the Dark Dragon + Set F&V
Parlor + Kitchen (or Sangen Kaimen) Normal Summon Kitchen Dragonmaid. Its effect adds Dragonmaid Cehrmba (another Dragonmaid if Cehrmba is already in your hand), then sends Parlor from your hand to the GY. Discard Cehrmba: Special Summon Parlor from your GY. Parlor sends Dragonmaid Tinkhec from your Deck to the GY. Special Summon Lady’s Dragonmaid by banishing Kitchen from your field and Tinkhec from your GY. Lady’s summons Chamber from your Deck, and Chamber adds Dragonmaid Tidying. Link Summon Hieratic Seal of the Heavenly Spheres using Chamber and Parlor, in an Extra Monster Zone. Set Tidying and end your turn. In their Standby Phase, Lady’s fuses Kitchen and Tinkhec into Sheou, and Sheou summons Parlor from your GY. Parlor sends Changeover to the GY, or Lorpar if Changeover is in your hand. Lady’s, Sheou, Parlor + Seal, Set Tidying
Parlor + Chamber (the weakest two-maid hand) Normal Summon Parlor Dragonmaid. Its effect sends Dragonmaid Lorpar from your Deck to the GY. Special Summon Lady’s Dragonmaid by banishing Parlor from your field and Lorpar from your GY. Lady’s summons Kitchen from your Deck: Kitchen adds Dragonmaid Cehrmba (another Dragonmaid if Cehrmba is already in your hand), then sends Chamber from your hand to the GY. Discard Cehrmba: Special Summon Chamber from your GY. Chamber adds Dragonmaid Tidying. Link Summon Hieratic Seal of the Heavenly Spheres using Chamber and Kitchen, in an Extra Monster Zone. Set Tidying and end your turn. In their Standby Phase, Lady’s fuses Parlor and Lorpar into Sheou, and Sheou summons Chamber from your GY. Chamber adds Hospitality. Lady’s, Sheou, Chamber + Seal, Set Tidying
Parlor + Hospitality Normal Summon Parlor Dragonmaid. Its effect sends Kitchen Dragonmaid from your Deck to the GY. Activate Hospitality: Special Summon Kitchen from your GY in Defense Position, then send Dragonmaid Tinkhec from your Deck to the GY. Kitchen’s effect adds Dragonmaid Cehrmba, then sends it from your hand to the GY (it’s the only Dragonmaid in your hand). Special Summon Lady’s Dragonmaid by banishing Kitchen from your field and Tinkhec from your GY. Lady’s summons Chamber from your Deck, and Chamber adds Dragonmaid Tidying. Link Summon Hieratic Seal of the Heavenly Spheres using Parlor and Chamber, in an Extra Monster Zone. Set Tidying and end your turn. In their Standby Phase, Lady’s fuses Kitchen and Tinkhec into Sheou, and Sheou summons Parlor from your GY. Parlor sends Changeover to the GY, or Lorpar if Changeover is in your hand. Lady’s, Sheou, Parlor + Seal, Set Tidying
Kitchen or Sangen Kaimen + Hospitality Activate Sangen Kaimen and add Kitchen Dragonmaid from your Deck. Skip this if Kitchen is already in your hand. Normal Summon Kitchen Dragonmaid. Its effect adds Dragonmaid Tinkhec, then sends Tinkhec from your hand to the GY. Special Summon Lady’s Dragonmaid by banishing Kitchen from your field and Tinkhec from your GY. Lady’s summons Chamber from your Deck, and Chamber adds Dragonmaid Tidying. Link Summon Hieratic Seal of the Heavenly Spheres using Lady’s and Chamber, in an Extra Monster Zone. Activate Hospitality: Special Summon Lady’s from your GY in Defense Position. Set Tidying and end your turn. In their Standby Phase, Lady’s fuses Kitchen and Tinkhec into Sheou, and Sheou summons Chamber from your GY. Chamber adds your second Hospitality. Lady’s, Sheou, Chamber + Seal, Set Tidying
Chamber + Hospitality Normal Summon Chamber Dragonmaid and add Dragonmaid Tidying (Hospitality is already in your hand). Link Summon Striker Dragon using Chamber, in an Extra Monster Zone. Activate Hospitality: Special Summon Chamber from your GY in Defense Position, then send Dragonmaid Cehrmba from your Deck to the GY. Special Summon Lady’s Dragonmaid by banishing Chamber from your field and Cehrmba from your GY. Lady’s summons Parlor from your Deck, and Parlor sends Dragonmaid Lorpar to the GY, or Changeover if Lorpar is in your hand. Link Summon Hieratic Seal of the Heavenly Spheres using Parlor and Striker Dragon, in the Extra Monster Zone. Set Tidying and end your turn. In their Standby Phase, Lady’s fuses Chamber and Cehrmba into Sheou, and Sheou summons Parlor from your GY. Parlor sends Chamber to the GY. Lady’s, Sheou, Parlor + Seal, Set Tidying
Parlor + Cehrmba Normal Summon Parlor Dragonmaid. Its effect sends Dragonmaid Lorpar from your Deck to the GY. Special Summon Lady’s Dragonmaid by banishing Parlor from your field and Lorpar from your GY. Lady’s summons Chamber from your Deck, and Chamber adds Dragonmaid Tidying. Link Summon Hieratic Seal of the Heavenly Spheres using Lady’s and Chamber, in an Extra Monster Zone. Discard Cehrmba: Special Summon Lady’s from your GY. Set Tidying and end your turn. In their Standby Phase, Lady’s fuses Parlor and Lorpar into Sheou, and Sheou summons Chamber from your GY. Chamber adds Hospitality. Lady’s, Sheou, Chamber + Seal, Set Tidying
Kitchen or Sangen Kaimen + Cehrmba Activate Sangen Kaimen and add Kitchen Dragonmaid from your Deck. Skip this if Kitchen is already in your hand. Normal Summon Kitchen Dragonmaid. Its effect adds Dragonmaid Tinkhec, then sends Tinkhec from your hand to the GY. Special Summon Lady’s Dragonmaid by banishing Kitchen from your field and Tinkhec from your GY. Lady’s summons Chamber from your Deck, and Chamber adds Dragonmaid Tidying. Link Summon Hieratic Seal of the Heavenly Spheres using Lady’s and Chamber, in an Extra Monster Zone. Discard Cehrmba: Special Summon Lady’s from your GY. Set Tidying and end your turn. In their Standby Phase, Lady’s fuses Kitchen and Tinkhec into Sheou, and Sheou summons Chamber from your GY. Chamber adds Hospitality. Lady’s, Sheou, Chamber + Seal, Set Tidying
Chamber + Cehrmba Normal Summon Chamber Dragonmaid and add Dragonmaid Tidying. Link Summon Striker Dragon using Chamber, in an Extra Monster Zone. Discard Cehrmba: Special Summon Chamber from your GY. Special Summon Lady’s Dragonmaid by banishing Chamber from your field and Cehrmba from your GY. Lady’s summons Parlor from your Deck, and Parlor sends Dragonmaid Lorpar to the GY, or Changeover if Lorpar is in your hand. Link Summon Hieratic Seal of the Heavenly Spheres using Parlor and Striker Dragon, in the Extra Monster Zone. Set Tidying and end your turn. In their Standby Phase, Lady’s fuses Chamber and Cehrmba into Sheou, and Sheou summons Parlor from your GY. Parlor sends Chamber to the GY. Lady’s, Sheou, Parlor + Seal, Set Tidying
Chamber + Cehrmba + Tidying Normal Summon Chamber Dragonmaid and add Dragonmaid Changeover. Link Summon Striker Dragon using Chamber, in an Extra Monster Zone. Discard Cehrmba: Special Summon Chamber from your GY. Special Summon Lady’s Dragonmaid by banishing Chamber from your field and Cehrmba from your GY. Lady’s summons Parlor from your Deck, and Parlor sends Dragonmaid Lorpar to the GY. Link Summon Hieratic Seal of the Heavenly Spheres using Parlor and Striker Dragon, in the Extra Monster Zone. Set Tidying and end your turn. In their Standby Phase, Lady’s fuses Chamber and Cehrmba into Sheou, and Sheou summons Parlor from your GY. Parlor sends Chamber to the GY. Lady’s, Sheou, Parlor + Seal, Set Tidying
Parlor + Tidying Normal Summon Parlor Dragonmaid. Its effect sends Dragonmaid Lorpar from your Deck to the GY. Special Summon Lady’s Dragonmaid by banishing Parlor from your field and Lorpar from your GY. Lady’s effect Special Summons Chamber Dragonmaid from your Deck, and Chamber adds Dragonmaid Hospitality. Link Summon Hieratic Seal of the Heavenly Spheres using Lady’s and Chamber, in an Extra Monster Zone. Activate Hospitality: Special Summon Lady’s from your GY in Defense Position. Set Tidying and end your turn. In their Standby Phase, Lady’s effect Fusion Summons Dragonmaid Sheou by shuffling Parlor and Lorpar from your banishment into the Deck. Sheou’s Standby Phase effect: Special Summon Chamber from your GY. Chamber adds your second Hospitality. Lady’s, Sheou, Chamber + Seal, Set Tidying
Kitchen or Sangen Kaimen + Tidying Activate Sangen Kaimen and add Kitchen Dragonmaid from your Deck. Skip this if Kitchen is already in your hand. Normal Summon Kitchen Dragonmaid. Its effect adds Dragonmaid Tinkhec, then sends Tinkhec from your hand to the GY. Special Summon Lady’s Dragonmaid by banishing Kitchen from your field and Tinkhec from your GY. Lady’s summons Chamber from your Deck, and Chamber adds Hospitality. Link Summon Hieratic Seal of the Heavenly Spheres using Lady’s and Chamber, in an Extra Monster Zone. Activate Hospitality: Special Summon Lady’s from your GY in Defense Position. Set Tidying and end your turn. In their Standby Phase, Lady’s fuses Kitchen and Tinkhec into Sheou, and Sheou summons Chamber from your GY. Chamber adds your second Hospitality. Lady’s, Sheou, Chamber + Seal, Set Tidying
Chamber + Tidying Normal Summon Chamber Dragonmaid and add Dragonmaid Hospitality. Link Summon Striker Dragon using Chamber, in an Extra Monster Zone. Activate Hospitality: Special Summon Chamber from your GY in Defense Position, then send Dragonmaid Cehrmba from your Deck to the GY. Special Summon Lady’s Dragonmaid by banishing Chamber from your field and Cehrmba from your GY. Lady’s summons Parlor Dragonmaid from your Deck, and Parlor sends Dragonmaid Changeover to the GY, or Lorpar if Changeover is in your hand. Link Summon Hieratic Seal of the Heavenly Spheres using Parlor and Striker Dragon, in the Extra Monster Zone. Set Tidying and end your turn. In their Standby Phase, Lady’s fuses Chamber and Cehrmba into Sheou, and Sheou summons Parlor from your GY. Parlor sends Chamber to the GY. Lady’s, Sheou, Parlor + Seal, Set Tidying
Parlor + Lorpar Normal Summon Parlor Dragonmaid. Its effect sends Dragonmaid Tidying from your Deck to the GY. Discard Lorpar from your hand, targeting Parlor with its effect: that puts Lorpar in your GY. Special Summon Lady’s Dragonmaid by banishing Parlor from your field and Lorpar from your GY. Lady’s effect Special Summons Chamber Dragonmaid from your Deck, and Chamber adds Dragonmaid Hospitality. Link Summon Hieratic Seal of the Heavenly Spheres using Lady’s and Chamber, in an Extra Monster Zone. Activate Hospitality: Special Summon Lady’s from your GY in Defense Position. End your turn. In their Standby Phase, Lady’s effect Fusion Summons Dragonmaid Sheou by shuffling Parlor and Lorpar from your banishment into the Deck. Sheou’s Standby Phase effect: Special Summon Chamber from your GY. Chamber adds your second Hospitality. Lady’s, Sheou, Chamber + Seal, Tidying in GY
Parlor + Lorpar + Tidying Normal Summon Parlor Dragonmaid. Its effect sends Dragonmaid Changeover from your Deck to the GY. Discard Lorpar from your hand, targeting Parlor with its effect: that puts Lorpar in your GY. Special Summon Lady’s Dragonmaid by banishing Parlor from your field and Lorpar from your GY. Lady’s effect Special Summons Chamber Dragonmaid from your Deck, and Chamber adds Dragonmaid Hospitality. Link Summon Hieratic Seal of the Heavenly Spheres using Lady’s and Chamber, in an Extra Monster Zone. Activate Hospitality: Special Summon Lady’s from your GY in Defense Position. Set Tidying and end your turn. In their Standby Phase, Lady’s effect Fusion Summons Dragonmaid Sheou by shuffling Parlor and Lorpar from your banishment into the Deck. Sheou’s Standby Phase effect: Special Summon Chamber from your GY. Chamber adds your second Hospitality. Lady’s, Sheou, Chamber + Seal, Set Tidying
Kitchen or Sangen Kaimen + Tinkhec Activate Sangen Kaimen and add Kitchen Dragonmaid from your Deck. Skip this if Kitchen is already in your hand. Normal Summon Kitchen Dragonmaid. Its effect adds Dragonmaid Cehrmba (another Dragonmaid if Cehrmba is already in your hand), then sends Tinkhec from your hand to the GY. Special Summon Lady’s Dragonmaid by banishing Kitchen from your field and Tinkhec from your GY. Lady’s summons Chamber from your Deck, and Chamber adds Dragonmaid Tidying. Link Summon Hieratic Seal of the Heavenly Spheres using Lady’s and Chamber, in an Extra Monster Zone. Discard Cehrmba: Special Summon Lady’s from your GY. Set Tidying and end your turn. In their Standby Phase, Lady’s fuses Kitchen and Tinkhec into Sheou, and Sheou summons Chamber from your GY. Chamber adds Hospitality. Lady’s, Sheou, Chamber + Seal, Set Tidying
Kitchen or Sangen Kaimen + Tinkhec + Tidying Activate Sangen Kaimen and add Kitchen Dragonmaid from your Deck. Skip this if Kitchen is already in your hand. Normal Summon Kitchen Dragonmaid. Its effect adds Dragonmaid Cehrmba (another Dragonmaid if Cehrmba is already in your hand), then sends Tinkhec from your hand to the GY. Special Summon Lady’s Dragonmaid by banishing Kitchen from your field and Tinkhec from your GY. Lady’s summons Chamber from your Deck, and Chamber adds Dragonmaid Changeover. Link Summon Hieratic Seal of the Heavenly Spheres using Lady’s and Chamber, in an Extra Monster Zone. Discard Cehrmba: Special Summon Lady’s from your GY. Set Tidying and end your turn. In their Standby Phase, Lady’s fuses Kitchen and Tinkhec into Sheou, and Sheou summons Chamber from your GY. Chamber adds Hospitality. Lady’s, Sheou, Chamber + Seal, Set Tidying
Hospitality + Lorpar, Tinkhec or Cehrmba Activate Hospitality: Special Summon the Dragon form (Lorpar, Tinkhec or Cehrmba) from your hand in Defense Position, then send its small maid from your Deck to the GY: Parlor for Lorpar, Kitchen for Tinkhec, Chamber for Cehrmba. Special Summon Lady’s Dragonmaid by banishing the Dragon form from your field and the small maid from your GY. Lady’s summons Chamber from your Deck, and Chamber adds Dragonmaid Tidying. Set Tidying and end your turn. In their Standby Phase, Lady’s fuses the banished pair into Dragonmaid Sheou. Lady’s, Chamber, Sheou + Set Tidying, no Seal. Their turn: Sheou negate, Tidying, House destroy after Sheou
Hospitality + Lorpar, Tinkhec or Cehrmba + Tidying Activate Hospitality: Special Summon the Dragon form (Lorpar, Tinkhec or Cehrmba) from your hand in Defense Position, then send its small maid from your Deck to the GY: Parlor for Lorpar, Kitchen for Tinkhec, Chamber for Cehrmba. Special Summon Lady’s Dragonmaid by banishing the Dragon form from your field and the small maid from your GY. Lady’s summons Chamber from your Deck, and Chamber adds Dragonmaid Changeover. Set Tidying and end your turn. In their Standby Phase, Lady’s fuses the banished pair into Dragonmaid Sheou. Lady’s, Chamber, Sheou + Set Tidying, no Seal. Their turn: Sheou negate, Tidying, House destroy after Sheou
High Spirits + Lubellion, a Bystial or Albaz Activate High Spirits: reveal Lubellion, a Bystial or Albaz, send Albion from your Extra Deck, discard that Dragon and add Fallen of the White Dragon. Fallen of the White Dragon’s hand effect: send Titaniklad the Ash Dragon from your Extra Deck to the GY and Special Summon FotWD. Its summon effect Special Summons Incredible Ecclesia, the Virtuous from your Deck. Synchro Summon Ecclesia and the Dark Dragon using Ecclesia and FotWD. In the End Phase, Albion Sets The Fallen & The Virtuous from your Deck, Titaniklad adds the second FotWD, and Ecclesia returns to your hand from the GY. Ecclesia and the Dark Dragon + Set F&V
Incredible Ecclesia alone Normal Summon Incredible Ecclesia, the Virtuous. Its Quick Effect Tributes it to Special Summon Fallen of the White Dragon from your Deck, and FotWD’s summon effect brings Ecclesia back from your GY. Synchro Summon Ecclesia and the Dark Dragon using Ecclesia and FotWD. Ecclesia and the Dark Dragon. Their turn: Albaz from Ecclesia
Bricks No small maid, Sangen Kaimen, FotWD or Ecclesia, and no Hospitality with a Dragon form or High Spirits with a spare Dragon. Lubellion, the Bystials, Albaz, Changeover, Tidying, Branded Regained and F&V start nothing by themselves going first. Two copies of the same small maid play like one. —

Notes on the table

  • Parlor + Hospitality: whatever Kitchen adds goes straight back to the GY, since it’s the only Dragonmaid in your hand. Cehrmba is the useful one to have there. Kitchen can’t add another Kitchen.
  • Set any F&V you drew. A Quick-Play in your hand can’t be used on their turn, but a Set one can. It adds a destroy to every line.
  • Lubellion and the Bystials are extenders. After your line, send Lubellion from your hand to add a Bystial, and summon the Bystial by banishing Lubellion itself (it’s LIGHT) from your GY. Don’t banish the Chamber Sheou will summon in Line 1, or the Striker Dragon Line 4 needs. Magnamhut adds a Dragon in the End Phase, such as a small maid for your next turn. The Bystial takes a Main Monster Zone that Seal’s float may need.
  • Hospitality with no Dragon form in your hand still needs a maid: it’s an extender, not a starter.
  • Two copies of one maid: the second copy’s summon effect is already spent, so play the one-card line.

How often you open it

Out of every possible 5-card opening hand, before the opponent does anything:

  • 78.3% have a small maid or Sangen Kaimen: Lady’s and Seal on your turn, Sheou on theirs.
  • 52.3% also have a second piece (another small maid, Hospitality, Cehrmba, Tidying, or Tinkhec with Kitchen) for a Set Tidying.
  • 37.1% have a maid plus FotWD or High Spirits for Line 4. Counting an F&V you drew, 51.7% end with a Set F&V.
  • 15.2% have no maid but a Branded or Hospitality line (Line 5 and the last rows above).
  • 6.5% have no line.

Going second

  1. Read the boardWhat negates, what’s protected, and whether Mirrorjade is there (see Their turn).
  2. Shut off their negateLorpar from your hand: discard it on your turn and their monster can’t activate its effects on the field this turn. F&V destroys a face-up card, and its cost is paid from your Extra Deck.
  3. Fuse their monstersAlbaz fuses with their monsters; the table below says into what. Normal Summoning it costs the Normal Summon a small maid needs, so do it only when a maid line isn’t coming. FotWD from your hand gets Albaz without the Normal Summon (FotWD summons Ecclesia, and Ecclesia’s Quick Effect summons Albaz), but its lock then leaves you only Level 8 Fusions and Synchros from the Extra Deck: Lady’s and Filia Regis still work, House, Sheou, Seal, Striker Dragon and S:P don’t.
  4. Then your maid lineLady’s Fusion only works in a Standby Phase, so on your turn Changeover is your Fusion: House, Sheou or Filia Regis (only Filia after FotWD’s lock). Its GY effect returns a maid to your hand and adds it back, so you can activate it twice, and with House out that return destroys a monster.
  5. Battle PhaseAt the start of the Battle Phase, small maids swap into Level 8 or higher Dragonmaids from your hand or GY. Tinkhec adds 2000 ATK. Sangen Kaimen in the Battle Phase adds Kitchen and summons a FIRE Dragon from your hand.

↺ Order of operations.

Which answer

Card Use it when Watch out
Dragonmaid Lorpar Their negate monster is face-up It’s not a Quick Effect, and only stops effects activated on the field, this turn. Continuous effects stay.
The Fallen & The Virtuous Any face-up card One a turn. It targets and destroys.
Fallen of Albaz They have monsters to fuse with Needs a discard. It can never use your own other monsters, or their face-down ones.
Filia Regis Changeover: a Dragon Fusion + a Level 7+ Dragon (Lady’s + Lorpar, Tinkhec or Cehrmba) Quick Effect in either Main Phase: banishes one of their cards, on the field or in their GY. A banish on the field returns one of your Dragons to the hand. Return a small maid, and House destroys too.
House Dragonmaid Changeover: any Dragonmaid + any Dragon Each Dragon you return to your hand afterwards (Changeover’s GY effect, Filia, Tidying next turn) destroys a monster
Bystials LIGHT or DARK monsters in their GY Druiswurm sends one of their Special Summoned monsters to the GY when it’s sent from the field to the GY. Baldrake banishes their next Extra Deck summon if you Tribute another LIGHT or DARK monster.
S:P Little Knight Two Effect Monsters, one from your Extra Deck Banishes 1 card on the field or in a GY, but no direct attacks that turn
Ecclesia and the Dark Dragon in the GY On your turn Shuffles a Level 8 Fusion from your GY or banishment, 1 card on the field and itself into the Deck

Albaz fusions

Albaz uses itself and their face-up monsters only. It fuses on your turn (Normal Summoned, or from Ecclesia) and on theirs (from Seal or Ecclesia and the Dark Dragon).
Their monster Albaz makes Then
An Extra Deck monster (Fusion, Synchro, Xyz, Link) Mirrorjade the Iceblade Dragon Once a turn, Quick Effect: send an Albaz Fusion from your Extra Deck to banish 1 monster. Not next turn.
A LIGHT monster Albion the Branded Dragon Fusion Summoned, it fuses again by banishing materials from your hand, field or GY
A monster with 2500+ ATK Titaniklad the Ash Dragon Gains 100 ATK per Level of its materials
A Dragon Alba-Lenatus the Abyss Dragon Attacks monsters once per material
Two: a LIGHT or DARK monster and an Effect Monster The Dragon that Devours the Dogma Unaffected by other cards while an Ecclesia monster is on the field or in a GY

Lethal math

ATK: Sheou 3500, Borreload 3000 (+500 with Striker Dragon), House, Filia, Mirrorjade 3000, Cehrmba 2800, Lorpar and Tinkhec 2700, Lubellion, the Bystials, Albion and Titaniklad 2500 or more, Lady’s 2000, Albaz 1800, small maids 500. Tinkhec gives a Dragonmaid 2000 more. S:P’s banish stops direct attacks that turn.

Hand traps

“In top lists” is how many of last month’s top-placing decks run at least one copy.
Hand trap In top lists Hits hardest Play around it If it lands
Ash Blossom & Joyous Spring 89% Parlor’s send, Kitchen’s add, Chamber’s search, Lady’s summon from the Deck, Hospitality (it sends from the Deck), FotWD’s Ecclesia, Seal’s float With a second piece, lead with the effect you can afford to lose On Lady’s effect: Lady’s is still on the field and still makes Sheou in their Standby Phase
Maxx “C”, Mulcharmy Fuwalos, Mulcharmy Purulia 94%, 70%, 22% Your summons. Maxx “C” draws for each Special Summon: 4 in Line 1, 5 in Line 2. Fuwalos only counts summons from the Deck or Extra Deck (3 and 4), Purulia only your Normal Summon (1). Ash them: for Ash, drawing counts as adding from the Deck, so it negates Maxx “C” and the Mulcharmys. Stop once Lady’s is on the field and Set what you have. She still makes Sheou on their turn, and every summon you skip is a card they don’t draw.
Droll & Lock Bird 75% Kitchen’s add then Chamber’s search Line 1 from Parlor and Line 2 add only once (Chamber’s search), so Droll does nothing to them. Line 1 from Kitchen adds twice. Droll on Kitchen below
Infinite Impermanence, Effect Veiler 33%, 27% Lady’s in their Standby Phase (Impermanence from their hand, since they control no cards). Veiler only in your Main Phase. Nothing on your board can stop it before Sheou is out No Sheou that turn. Seal and Tidying still work, and Lady’s tries again in your Standby Phase.
Ghost Belle & Haunted Mansion 29% Hospitality’s revive (Lady’s in Line 1, Chamber in Line 2), Cehrmba’s summon, Tidying’s GY effect, Sheou’s Standby revive With Hospitality and Cehrmba both, use Cehrmba first. If they Belle it, Hospitality still works. Line 1: Lady’s stays in the GY, so no Sheou this turn; Seal is still up. Striker Dragon version: choose Seal (Lady’s + Striker Dragon) or Sheou (keep Lady’s). Line 2: Chamber stays in the GY, so there’s no Lady’s pair.
Bystial Magnamhut, Druiswurm 25%, 7% Line 1: Lady’s (LIGHT) in your GY before Hospitality brings her back. Line 2 and the Striker Dragon version: Chamber (DARK) in your GY between Striker Dragon and Hospitality. On their turn: the maid in your GY that Sheou would summon. Parlor’s and Kitchen’s pairs (Lorpar and Tinkhec) are WIND and FIRE, so Bystials can’t break them. The Striker Dragon version of Line 1 never leaves Lady’s in the GY. Line 1: you keep Seal, but no Sheou. Striker Dragon version: Lady’s is still on the field; Link her with Striker Dragon into Seal, or keep her for Sheou. Line 2: Hospitality has no Chamber to revive, so no pair, no Lady’s and no Seal. A maid in your hand can take Hospitality’s summon instead.
Dominus Impulse 16% Lady’s summon effect, Hospitality, and Lady’s Fusion in their Standby Phase It’s once a turn: lead with the summon you can afford to lose That summon fails. Going first, their GY usually has no Trap yet, so your card isn’t destroyed.
Dominus Purge 11% Searches from the Deck: Kitchen’s add, Chamber’s search, High Spirits It’s once a turn: with two searches, lead with the one you can afford to lose That search fails. In Line 1, no Hospitality means Lady’s can’t come back after Seal: keep her on the field for Sheou instead of making Seal.
Ghost Ogre & Snow Rabbit 14% Lady’s in their Standby Phase, Chamber on the field — It destroys the card but doesn’t negate: Lady’s Fusion still makes Sheou, and Chamber’s search still resolves. Once Cehrmba is face-up, it can’t destroy your Dragon Fusions.
Crossout Designator 35% Only cards they also run: F&V, Ash, Droll, Maxx “C”, Bystials, Albaz, FotWD, Ecclesia. It can’t name your maids. It’s a Quick-Play, so it has to be Set first: it can’t touch your first turn going first. Every copy of the named card is negated that turn
Nibiru, the Primal Being 12% Line 2 and Line 1’s Striker Dragon version: the fifth summon comes before Seal See the counter below If Seal was on the field, it floats Albaz, which fuses with Nibiru (LIGHT, 3000 ATK) into Albion or Titaniklad

Droll on Kitchen

Droll after Kitchen’s add stops Chamber’s search. This keeps Sheou on the field anyway, using Changeover from the GY, which Droll can’t stop.
1

Special Summon Lady’s Dragonmaid by banishing Kitchen from your field and Tinkhec from your GY. Lady’s summons Parlor from your Deck instead of Chamber, and Parlor sends Dragonmaid Changeover to the GY.

Lady’s 2000Parlor 500
GY: Changeover
Banished: Kitchen, Tinkhec
Lock: Droll: no adds from the Deck this turn
2

Changeover’s GY effect: return Parlor to your hand and add Changeover. Activate it and fuse Lady’s on the field with Parlor in your hand into Dragonmaid Sheou.

Changeover comes back from the GY, not the Deck. Sheou needs a Dragonmaid (Parlor) and a Level 5 or higher Dragon (Lady’s).
Sheou 3500
GY: Lady’s, Parlor, Changeover
Banished: Kitchen, Tinkhec
3

In their Standby Phase, Sheou summons Lady’s from your GY. Lady’s summons Chamber from your Deck, and Chamber searches (Droll has ended). Lady’s then fuses herself and the banished Tinkhec into Filia Regis.

Filia needs a Dragon Fusion (Lady’s) and a Level 7 or higher Dragon (Tinkhec). Use Sheou first: once it has become House, Filia’s banish returns Chamber to your hand and House destroys a monster too.
Sheou 3500Filia Regis 3000Chamber 500
Hand: Chamber’s search + 3

Nibiru count

Tap to count your summons.

Your own hand traps

  • Ash (3): their first search, or their Maxx “C” or Mulcharmy (for Ash, drawing counts as adding from the Deck).
  • Droll (2): after their first add. It also stops your adds for the rest of that turn.
  • Maxx “C” (1): when they start a long combo.
  • Bystials: a Quick Effect from your hand while they control a monster. Banish a LIGHT or DARK monster from their GY that they want back.
  • A Set F&V: a destroy on their turn. Set it going first.

Matchups

The decks you’ll meet most: Dracotail (Tier 1), Kewl Tune, Elfnote, Branded and Sky Striker (Tier 2), and Clown Crew (Tier 3).
Deck What to fear Plan
Dracotail Secreterion Dragon (in almost every list): while their Fusion Summoned Secreterion is up, your Special Summoned Dragons and Spellcasters can’t activate effects. That’s every maid you Special Summon, Lady’s, Sheou, Seal and Borreload. Dracotail Arthalion comes back from their GY when 2+ monsters go to the GY at once, and an Albaz fusion sends two. Dracotail Horn returns an Attack Position monster to the hand or Extra Deck. Dracotail Sting banishes a monster and a Spell/Trap from your GY (Cehrmba, Tidying). Their Fusion materials destroy (Pan) or negate (Mululu) a monster. They run Mirrorjade: bounce it, don’t destroy it (see Branded). Their hand traps: Droll 78%, Bystial Magnamhut 55%, Ghost Belle 46%. Summon Lady’s, Sheou and your maid in Defense Position: Horn only hits Attack Position (Seal, a Link, can’t avoid it). Save Sheou for their Quick-Effect Fusion (Mululu, Faimena). Seal’s bounce sends a Fusion to their Extra Deck, not the GY, so Arthalion doesn’t come back. Against Secreterion, Sheou negates the Fusion that would make it; once it’s out, Tidying and F&V still work, and going second a Normal Summoned Albaz isn’t Special Summoned, so it can fuse Secreterion away.
Kewl Tune (and the Kewl Tune engine) Kewl Tune Loudness War: their other Tuners can’t be targeted or destroyed. Kewl Tune B2B: when you activate a monster effect, it brings back a Tuner and Synchro Summons, twice a turn. Kewl Tune RS negates a face-up card in the Main Phase. Their hand traps: Ghost Belle 100%, Infinite Impermanence 83%, Droll 75%, Ghost Ogre 62%, Crossout Designator 62%. Seal’s bounce doesn’t target, and Albaz fusing doesn’t target or destroy, so both get past Loudness War. Use Sheou on B2B or RS. Going second, F&V Loudness War itself: it doesn’t protect itself.
Elfnote (and the Elfnote engine) Elfnote June Pride in the center Main Monster Zone stops attacks except from center zones, and its Quick Effect returns it to summon Elfnotes. Their hand traps: Droll 79%, Bystial Magnamhut 54%, Crossout Designator 54%. Sheou on June Pride’s Quick Effect. Going second, remove June Pride before the Battle Phase, or attack from your center zone.
Branded Mirrorjade: if your card sends it to the GY or banishes it, all your monsters are destroyed in the End Phase. Sheou’s negate destroys it, so it counts; a bounce to the Extra Deck doesn’t. Rindbrumm the Striking Dragon negates Fusion, Synchro and Link effects: Sheou, Seal, Borreload and Lady’s Standby effect. Branded Retribution negates effects that Special Summon. Their Bystials banish your DARK pair. Their hand traps: Droll 73%, Bystial Magnamhut 71%. Answer Mirrorjade with Seal’s bounce or Tidying: back in the Extra Deck, it can’t wipe your board. If Sheou or F&V has to hit it, get Cehrmba face-up first (the Striker Dragon version of Line 1). Against Rindbrumm, use Tidying and F&V (a Trap and a Spell) or bait it with Seal before Sheou. Prefer Parlor and Kitchen pairs over Chamber’s.
Clown Crew Clown Crew Biancaviso: Tribute Summoned by Tributing a Ritual, Fusion, Synchro, Xyz, Pendulum or Link Monster, it negates your face-up cards, one per monster Tributed. It can Tribute Summon in your Main Phase. Their hand traps: Droll 90%, Ghost Belle 65%, Nibiru 61%, Crossout Designator 40%, Ghost Ogre 37%. Sheou negates Biancaviso’s effect. Seal can bounce the monster they’d Tribute.
Sky Striker Sky Striker Mecha - Widow Anchor negates one of your monsters this turn, and with 3+ Spells in their GY takes it until the End Phase. Sky Striker Mecha Modules - Multirole stops you responding to their Spells. Most of their cards are Set Quick-Plays. Their hand traps: Droll 86%, Ghost Belle 32%, Crossout Designator 27%. No Bystials, no Nibiru. Sheou can negate Multirole’s effect when they use it, and Widow Anchor while Multirole hasn’t been used. Seal can bounce Multirole, and Tidying can return a Set card. Albaz fuses their Link (Zero) into Mirrorjade. See the Sky Striker Field Guide for their side.

Decklist

Section Cards
Monsters (28) 3 Kitchen Dragonmaid, 3 Parlor Dragonmaid, 3 Chamber Dragonmaid, 1 Dragonmaid Lorpar, 1 Dragonmaid Tinkhec, 1 Dragonmaid Cehrmba, 3 The Bystial Lubellion, 1 Bystial Magnamhut, 1 Bystial Druiswurm, 1 Bystial Baldrake, 2 Fallen of the White Dragon, 1 Fallen of Albaz, 1 Incredible Ecclesia, the Virtuous, 3 Ash Blossom & Joyous Spring, 2 Droll & Lock Bird, 1 Maxx “C”
Spells (11) 2 Dragonmaid Hospitality, 1 Dragonmaid Changeover, 3 Branded in High Spirits, 3 The Fallen & The Virtuous, 1 Sangen Kaimen, 1 Branded Regained
Traps (1) 1 Dragonmaid Tidying
Extra (15) 2 House Dragonmaid, 1 Dragonmaid Sheou, 1 Lady’s Dragonmaid, 1 Filia Regis, 1 Titaniklad the Ash Dragon, 1 Albion the Branded Dragon, 1 Mirrorjade the Iceblade Dragon, 1 Alba-Lenatus the Abyss Dragon, 1 The Dragon that Devours the Dogma, 1 Borreload Savage Dragon, 1 Ecclesia and the Dark Dragon, 1 Striker Dragon, 1 Hieratic Seal of the Heavenly Spheres, 1 S:P Little Knight
luca6478’s list, which reached Master V in Ranked in September 2026. Every line in this guide uses it. Limited cards: Maxx “C”, Bystial Magnamhut and Sangen Kaimen (1 each), Droll & Lock Bird (2).

Why these ratios

  • Branded and Bystials give the maids more resources and recycle more of the GY.
  • Albaz or FotWD is the best target for Seal’s float when you want to remove their monsters on turn 2.
  • Dogma recycles Tidying: when it’s summoned, it shuffles up to 2 cards from any GY or banishment into the Deck, so a banished Tidying can be searched again.
  • Ecclesia and the Dark Dragon + F&V + hand traps won games with no maid in the opening hand (Line 5).
  • The Branded engine is there for F&V. See What the Branded cards are for.
  • 3 of each small maid, 1 of each Dragon form: every maid is a starter, and the maids fetch the Dragon forms.
  • 2 Hospitality. Most Dragonmaid lists run 3; see Flex options.

Flex options

Cards other Dragonmaid lists play that this one doesn’t:

  • A third Dragonmaid Hospitality.
  • A second Dragonmaid Tidying.
  • Super Starslayer TY-PHON - Sky Crisis and Salamangreat Almiraj in the Extra Deck.
  • Infinite Impermanence.
  • Branded Fusion (Limited 1).

Against a lot of Magistus Fairy Tail:

  • Secreterion Dragon (a Dragon + a Spellcaster). While your Fusion Summoned Secreterion is on the field, their Special Summoned Dragons and Spellcasters can’t activate effects. Once a turn it summons a Dragon or Spellcaster from your GY and puts the other on the bottom of your Deck: bring back Ecclesia after she was its material with a maid or Striker Dragon (Changeover can fuse them), then make a Level 8 Synchro. Albaz can also fuse into it with one of their Spellcasters. It needs an Extra Deck slot, and it loses 100 ATK for each of your banished cards.

Easy to forget

  • Lady’s summon doesn’t start a chain, and there’s one copy. Once she’s in the GY she can only come back by revival (Hospitality, Cehrmba, Sheou, Tidying); a second pair only helps if she’s back in your Extra Deck.
  • Lady’s Standby effect works in their Standby Phase and in yours. If they stopped it on their turn, it’s back in your next Standby Phase.
  • Sheou’s negate swaps it for House. That House isn’t properly summoned, so it can’t be revived.
  • House misses timing. Tidying and Filia have to be Chain Link 1. A Fusion returning to the Extra Deck doesn’t count.
  • Seal’s bounce needs the Extra Monster Zone and doesn’t target. Its float is mandatory, once a turn, and the monster has 0 ATK.
  • Albaz only fuses with their face-up monsters, never your others.
  • High Spirits’ discard is optional. Reveal your only maid, send Albion, and keep the maid.
  • FotWD’s hand summon limits you to Level 8 Fusions and Synchros for the rest of the turn. Normal Summoned or summoned by Ecclesia, it has no lock.
  • Kitchen always sends a Dragonmaid monster from your hand after it adds.
  • Hospitality is once a turn, and Ash can hit it because it sends from the Deck.
  • Tidying gives one effect a turn. Its GY summon goes back to your hand in the End Phase.
  • Lorpar’s discard is your turn only; Tinkhec’s is a Quick Effect. Both are safe from destruction while you control a Fusion.
  • Small maids’ Battle Phase effects work in their Battle Phase too.
Written for the September 2026 Forbidden/Limited list. Tier list and top decks from Master Duel Meta.